LONG-TERM MEMORY

(Part of the Memory flow chart of the DOG-GAMES website)

"BORING"
When a dog finds an experience boring, tedious or irrelevant to its day-to-day survival or safety, it either FORGETS the whole incident or stores the environmental photo in its long-term memory so that when its senses detect a similar "photo" it will recognise the Event as being boring and trivial. The dog will ignore the Event and "do it's own thing".

For instance, if the handler uses the dog's name for lots of different reasons eg -

"JOE!"

"JO JO!"

"JOEY!"

"JOE BOY!"

  • they are continually using the dog's name for no apparent reason as far as the dog is concerned.
  • its name is used to tell the dog off, with the handler saying the dog's name in a harsh and aggressive way.
  • they call the dog's name but hardly ever reward or acknowledge the dog when it comes to them.
  • (see Dictionary and Suggestions for Dog Commands & Signals for more on the subject of verbal commands and visual signals).

Eventually the dog will ignore the sound of its name as it seems to have very little relevance to the dog - in other words, it does not recognise it's name as a signal to look at the handler.

Lodgers often have a number of boring "photos" stored in their long-term memories and and this is why they become very withdrawn and introverted with the humans and dogs around them.

Following on the example that we used for a "Good" long-term memory, below is an example of what happens if the dog assesses the Event as boring or irrelevant -

  • The very first time a dog goes to a new training venue
    The dog is intrigued by the presence of all the humans and dogs at the venue. It tries to do calming signals to greet the other dogs but they seem unable or unwilling to respond (probably because they are restricted by their leads, or are too stressed to notice the dog's body language).
    All the humans seem to be talking and listening to one another most of the time, which the dog has learnt since puppyhood to be a "Boring" environmental photo as humans never interact with their dogs while talking to one another.
    The dog finds the whole situation unrewarding and even though its handler occasionally rises from their seat to do an exercise with the dog, it decides it is far easier just to "switch off" and wait until it is time to go home.
    The dog stores all the environmental information of the situation as a "photo" and retains it in its long-term memory. On subsequent visits to the training venue the dog will compare what it detects from its senses with the "photo" is has in its memory and will automatically loose interest - it is now programmed to see dog training as boring.

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